<mamecheat version="1">

  <cheat desc="Infinite Credits">
    <script state="run">
      <action>maincpu.pb@A014=09</action>
    </script>
  </cheat>

  <cheat desc="Select Voice Mode">
    <parameter>
      <item value="0x00">Japanese</item>
      <item value="0x01">English</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@AFD8=param</action>
    </script>
  </cheat>

  <cheat desc=" "/>
  <cheat desc="If you enable the current shape cheat when a shape is"/>
  <cheat desc="falling you may get a shape trail left of the old shape."/>
  <cheat desc=" "/>

  <cheat desc="Select Perm. Current Shape PL1">
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@A144=param</action>
    </script>
  </cheat>

  <cheat desc="Select Perm. Next Shape PL1"> <comment>The Next shape display will NOT update with these cheats</comment>
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@A143=param</action>
    </script>
  </cheat>

  <cheat desc="Select Temp. Current Shape PL1">
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="change">
      <action>maincpu.pb@A144=param</action>
    </script>
  </cheat>

  <cheat desc="Select Temp. Next Shape PL1"> <comment>The Next shape display will NOT update with these cheats</comment>
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="change">
      <action>maincpu.pb@A143=param</action>
    </script>
  </cheat>

  <cheat desc=" "/>

  <cheat desc="Select Perm. Current Shape PL2">
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@A244=param</action>
    </script>
  </cheat>

  <cheat desc="Select Perm. Next Shape PL2"> <comment>The Next shape display will NOT update with these cheats</comment>
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@A243=param</action>
    </script>
  </cheat>

  <cheat desc="Select Temp. Current Shape PL2">
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="change">
      <action>maincpu.pb@A244=param</action>
    </script>
  </cheat>

  <cheat desc="Select Temp. Next Shape PL2"> <comment>The Next shape display will NOT update with these cheats</comment>
    <parameter>
      <item value="0x00">Red</item>
      <item value="0x01">Pink</item>
      <item value="0x02">Green</item>
      <item value="0x03">Light Blue</item>
      <item value="0x04">Orange</item>
      <item value="0x05">Bright Yellow</item>
      <item value="0x06">Dark Pink</item>
      <item value="0x07">Purple</item>
      <item value="0x08">Blue</item>
      <item value="0x09">Light Yellow</item>
      <item value="0x0A">Grey</item>
    </parameter>
    <script state="change">
      <action>maincpu.pb@A243=param</action>
    </script>
  </cheat>

</mamecheat>
<!-- Cheat file downloaded from http://www.mamecheat.co.uk, see cheat.txt for list of contributors. -->
